UI/UX Case Study : Designing a desktop UI/Transaction Page Website for Flow Self-Pickup & Online Delivery
Sayurku is one of the vegetable outlets with business development in the form of: The most complete sales of vegetables and fruits in Jabodetabek. Sayurku has several offline outlets spread over the Greater Jakarta area. Currently, if the customer wants to make a purchase offline can only be done via WhatsApp and it takes hours to do order until the goods arrive.
The owner of Sayurku was inspired by several e-commerce companies abroad to improve its business efficiently where it not only has an offline store but also want to have an efficient booking website.
This idea emerged during the COVID-19 Pandemic, when outlets had to limit capacity the number of customers who shop for the sake of carrying out health protocols and in an effort to break the chain of transmission. To solve the problem the Business Owner wants provides a feature for customers to be able to self-pickup orders at outlets.
Customers simply make transactions online without having to queue up at the outlet, So that customers only need to come to the outlet to pick up orders that have been prepared by the outlet only by showing the pickup code.
Market
Customer Sayurku especially in the Greater Jakarta area
My Role
Create a desktop UI/transaction page website design for Flow Self-Pickup & Online Delivery with Virtual Account and E-money payment methods (will be checked automatically).
The Process
- Mapping
At this stage, I process the briefing from the client, brainstorm and build empathy.
2. Define Stage
At this stage I am looking for the best ideas to find solutions for user and business goals. At this stage I am using Figma.
3. Ideate Stage
5. Crazy 8's
Visuals and Design System
- Chart
In this process I identify the user to visually complete the task/goal. To be able to see more clearly the following related links.
2. WireFrame
3. User Interface Style Guide
4. User Interface
Website Version
Application Version
Mock Up
Conclusion
During the Design Sprint project process, I gained different experiences and thoughts about Sayurku. During the process brilliant ideas emerged. I am well aware that due to time constraints and lack of skills, it is necessary to study more. I hope this project can be the beginning of our other projects that can answer and help the community.